Hierocratic/Autocephalous is also doable but the religious head can be a real moron and not call GHW as soon as it becomes available. Out of all the Succession Doctrines, Meritocracy is probably the safest. To even start thinking about CK2s Pagan Reformation, you will first need to conquer three of the holy sites of your religion. With A Crown Of Thorns, You Became My King Forever. Basically we attack opposite gender ruler, depose him/her and force our gender law on their realm. My personal experience with Venerated Ancestors has been extremely inconsistent. Reformer gets a powerful artifact. Thats all for now! Cosmopolitan - maybe for bloodline collecting? Levy size & attack bonus from unreformed Tengri faith will be lost. Ancestor Worship decision available. Rurik Rurikid, Petty King of Holmgarr in 867, is the historical founder of the Russian Empire. Enatic clans is still good because vassal duchies wont merge every generation but they're infinitely worse than agnatic clans. Prisoners of different religions can be sacrificed for Piety. First two cancel themselves if they are picked together. AI rulers are less likely to start wars, plots and factions. =/. No females in the council. Enatic-cognatic law is available. Flat bonus to levy, garrison size and moral. You can join the Hermetics (without unpausing) via temporary conversion to an appropriate religion (eg. What, in your opinion, is the best handgun? Independent lieges of this religion can construct pyramids. +10% Attack for all units. Raiding unavailable if culture doesnt allow raiding. All other ideologies are trash. The love of battle among these pagans means that rulers incur no relation penalty with their vassals for having troops raised. Unyielding: This would be my number one if I had to chose. Tengri, worship of the Sky Father, is the religion of the Steppe and the bulk of its followers are nomads, whose lands stretch from Danube to Mongolia. For feudal pagans, reforming makes it possible to raise crown authority to any level. Is AV and Temporal actually working in conjunction for you or you just marrying into the saints' lines? Holy Fury Pagan Reformation Tier List & Discussion, Holy Ghost Spirit isnt being talked about enough, Both my character and Christianity are based. However, the longer the faith goes unreformed, the weaker it becomes. on Paradox technology, Legal - Discussion. I might make a post in the future on how I think all the religions and doctrines could be improved/fixed to make them viable for both Fun and Power, but Ive written enough for now. Incompatible with Sons Of Ragnarok and Invaders doctrines. However, its 10% bonus attack for all our troops so it is not that bad I guess, just weird. Its holy sites are scattered around the map but are mostly controlled by right religion, even in 1066 starting date. You hardly get Short year penalty with Imperial succession. Partially redundant with Sea-Bound doctrine. In fact, if they have high moral authority, and have damaged rival religions' moral authority with their conquests and stolen holy sites, or control unreformed pagan lands, they will soon be flooded with notices of conversions of territories that are held by their vassals, who will put forth serious effort to convert their lands to their new faith. Playing from this start is more difficult, as Kiev is bordered to the south by the Tengri Khaganate of Magyars. Similar story with Ancestor Veneration, but with more hassle of sucking up to the old dudes, the one disadvantage of Ancestor Veneration is that we must pick either Hierocratic or Autocephalous leadership (I think). No penalty for female ruler. Pagans can grant themselves divorces at will, but with a significant cash payment for the divorce and a -30 relation penalty to the divorcee's family. Nomads have their unique nomadic succession which does not split the realm like gavelkind. A pagan start that allows to make a kingdom and to reform faith in the shortest time, preferably, before the first succession and loss of titles. I may found bridge from new DLC's teaser. But you're right, in some situations it's really powerful. Proselytizing is a must pick if you have a lot of land with conversion resistant heathens, since AI rarely bothers converting them otherwise. Agnatic law is enforced, open succession law is unlocked. To help in the struggle against unbelievers, each reformed faith gets a single holy order. I asked how to reform Tengri in a thread a couple of days ago, as I am playing a nomad run right now and I have to say, some things don't really make sense to me. All rights reserved. Great Holy War against a single disfigured child. Our domain can only grow overtime and we can develop our provinces without fear of it being lost to gavelkind. Ancestor Worship. You also have to remember the example you've given is a really fringe situation exploiting several mechanics. 2019, Foreign missionaries become more effective, venerate a given ancestor, in a process similar to sainthood, https://ck2.paradoxwikis.com/index.php?title=Pagans&oldid=43605, Play Sorry for the confusion. Partially redundant with Children of Perun doctrine. I disagree here. They must switch to elective gavelkind if they wish to declare Subjugation or Tribal Invasion wars. You must log in or register to reply here. The Faith of Zun is a sun-worshiping pagan religion introduced in the Charlemagne expansion. Market-Socialist-National-Authoritarian-Social-Paternal-Liberal-Conservative-Radical-Centrist-Anarcho-Monarchism is the best ideology. Rulers can choose to gain sympathy with another faith by decisions. If there is levy size & attack bonus from unreformed religion or morale bonus from Animistic doctrine in the first doctrine slot, it is lost. Rulers can order subject to Take the Vows. Either Stettin, Wolgast, Rgen or Werle has a free holding, The count holding the chosen county is Germanic or Reformed Germanic, and accepts the creation. Rulers lose prestige when at peace for too long. Holy Sites: Eldership Succession law is available, Bloodthirsty Gods + Seabound + Unrelenting, Rulers do not receive opinion penalties for raised vassal levies + Syncretism + Meritocracy. The Orthodox Pentarchy is also fun. Dawnbreakers is underrated as a way to practice eugenics when combined with meritocracy. Germanic rulers lose their retinue size bonus and now get penalties for raised levies like other rulers. Doubles the pool for good commanders and councillors and as a bonus you can give consorts to your daughters. which is available immediately to Tribal realms with a reformed pagan religion). With bad technology. Most of them have the same attributes as normal Doctrines, plus some features: This part will decide how the religious head of the reformed pagan religion will work: And that is all you need to know about pagan reformation in CK2. Norse: Cultural one, then either agnatic, stability or blood sacrifices, depending on playstyle. The default succession law for tribal unreformed pagans is elective gavelkind. Equality can be achieved with enough tech by the year 950+ . +1 piety per month while at peace. If there is levy size & attack bonus from unreformed religion or morale bonus from Animistic doctrine in first doctrine slot, it is lost. Leadership. The last playable Germanic ruler available is Arnfast of Vsterbotten, who dies in 1309. The Fun element of Proselytizing is that its the only nature that actively allows you to actively convert (outside of mass conversion events) foreign leaders to your religion. Holy sites: Djimi, Draa, Gao, Kano and Wagadu. All Offensive pagans also gain a +30% bonus to their levy sizes, making up for likely lower technology and smaller fort holdings. No male in the council. Invaders are only here because they have 3 shitty doctrines that are good when they are packed in one slot. Germanic pagans do especially well since they get free ships, can navigate rivers, and are close to prime raiding targets. Engage in courtly intrigue, dynastic struggles, and holy warfare in medival Europe, North Africa, the Middle East, India, the steppes and Tibet. Independent lieges of this religion can construct, Religion is resistant to proselytizing + Stability, Fleet can navigate through major rivers, but maintenance cost remains full + Stability, Religion is resistant to proselytizing. Incompatible with Agnatic Clans, Harmonious, Equality, Polygamy and Meritocracy doctrines. (Especially after mass conversions.). +5% Morale of armies. Also Hellenic religion lacks concubines. Hellenic Paganism : A. AI rulers will try to convert their provinces. Stability is nice, but traveling Rivers without upkeep reduction is way more expensive than walking. Another approach is to try new mechanics (to pick Haruspicy, Animism, Veneration) or to add useful abilities to existing faiths (e.g. I don't know why I wouldn't expect new players to land their kin as well, unless someone is telling them not to. With Holy Fury, Zunists can raid after reformation, as long as the reformed faith does not have the Peaceful nature. However, the Sons of Abraham demon child event chain will create Zunist "witches", who can be married matrilineally or assigned as guardians to children with the Faith or Heritage focus. Romuva is the faith of the peoples on the east coast of the Baltic Sea, worshiping such deities as Dievas, Perkunas, and Laima. It's aimed at more of the casual/intermediate player. "Why would you want infidels to tolerate you? It's a bit of a challenge but shouldn't be too much for any player with a bit of experience. Depends on what you want. Agnatic law is enforced, open succession law is unlocked. PegaluxX. Autonomous leadership bonus for an attribute depends on original pagan religion. Other pagan faiths have different modifiers. Havent seen many posts about reforming the Bon religion. I picked Daring the first time, which allows prepared invasions, which is useless for the Roman Emperor. You can take Temporal with AV. +15 vassal opinion. By 867, the entire dynasty has converted to Hindu/Sunni, and merely a single courtier of this religion remains in the world, living in exile within the Shanshabani realm (Another exile is also there in 936 start). You finally conquered all the holy sites and can reform your pagan religion in Crusader Kings II (CK2), but there are so many choices now that you just need to look up what everything means. You have the pentarchy system, a patriarch if you are king tier or higher, no pope who steals your money, no overpowered crusades and the like etc. Enatic law is enforced, open succession law is unlocked. Toggle signature. AI rulers will only convert same-group provinces. It is really painful to expand with CBs at our disposal as Peaceful religion. Holy sites: Perm, Ryazan, Novgorod (shared with Slavic), Saaremaa, and Kexholm. They start as feudal, are unable to raid, have lesser chance to convert county religion, do not suffer from increased short reign penalties and may use ultimogeniture succession law instead of gavelkind. Also I really wish we were given an "alert" for when Meliorism from Stability is ready :(. Can proselytize in pagan capital even when tribal or nomad. If the last two holy sites are difficult to reach, the best way to obtain the necessary moral authority is through county conquests and raids. It has synergy with enatic/agnatic or meritocracy, after 9 successful boosts for close family relative we get a bloodline. Women can take up to 3 consorts. However, it only applies to the homeland, and pagans have difficulty converting provinces due to low. It says we can spend piety to improve curtier abilities but we can do it once per 5 years and can improve stat for one point. Reformer becomes the first religious head. Inbreeding can be offset with concubines/polygamy. The Germanic reformer becomes the Fylkir, a ducal-level secular leader similar to an Islamic Caliph. Ive heard it is currently bugged. The nearby county of Novgorod has a third holy site, which can be conquered relatively easily. Possibility for a woman to take consorts is disallowed even if other traits should unlock it. This gives me some new options to consider. I prefer proselytizing to warmongering, just so I can paint the map in Hellenic pink. But, aside from Germanic/Zun, they are identical, except for slightly different flavor text and Slavic "Jarilo" event. Pagan territories are usually significantly technologically behind all other cultures' territories, with the exception of Germanics having a tremendous lead in shipbuilding at the start of 867, as well as receiving said bonus after some time at the 769 start. To get Yourself venerated not only You need to give away Your temporal title (if You took it), it also makes You want to take some of the more questionable traits like "Craven" for Unyielding. Before patch 3.0, Hellenic paganism also fell into this category. Reforming a pagan faith establishes a formal religious hierarchy and scripture - adapting elements of the Abrahamic faiths in order to more effectively oppose them. Enatic and Agnatic clans allow us to get open succession law which is super strong as we know from muslims. If tribal, remember that demesne counties which are still following the old faith will give less tax and levies. If that bloodline gets passed down it's a great way to boost up prestige in the early reign of your descendants. AI rulers only try to convert provinces if zealous. being able to roleplay as discount Vikings as any pagan religion can be fun, and using rivers is always an interesting mechanic. Enatic Clans doctrine is extra powerful because one can easily 'breed in' several bloodlines by simply doing matrilineal marriages over a few generations. AI looters prefer coastal counties. ( But Imperial Succession is nearly same as heir designation so you may want to pick the Religious tax doctrine to get tons of cash. Thread starter AwesomeKeith; Start date Mar 26, 2016; Jump to latest Follow Reply . Gurus. He is a culturally Norse Germanic pagan but has a Slavic son. Also offsets short reign. Engage in courtly intrigue, dynastic struggles, and holy warfare in medival Europe, North Africa, the Middle East, India, the steppes and Tibet. Hellenism (Priests cannot marry and cannot inherit), Incompatible with Religious Tax and Civilized doctrines, Incompatible with Sons of Ragnarok doctrine. AI rulers only convert same-group provinces and only when zealous. Holding the Blood Games in the Grand Amphitheater grants an additional 200 Prestige. Can't agree with stability doctrine, tech and artifacts lower short reign penalty so it is not worth to take it, and as I said from my experience it is easy to overcome. As I said, civilized isnt good for Roman emperor as he is locked into imperial elective, and lets be honest, if we are reforming hellenic religion then we are 99% roman emperor, Problem, realize that I'm a couple months late, but stability is a doctrine, not a nature, sorry, that's bugging me, "I changed my mind about divine marriage doctrine, it actually allows us to breed new bloodlines fairly easy into our dynasty.". Prisoners of different religions can be sacrificed for Piety. It was the first game where I gave any titles to my family. Kiev in 769 is notably a start whose default ruler, Dobrava Turov, is a woman. So I'm not a very big fan of Autonomous. You must log in or register to reply here. Fleet can navigate through major rivers, but maintenance cost remains full. Additionally, Unyielding is a bit of a jack of all trades if you want to blob, Proselyting is better for converting provinces. When you choose to play as a pagan ruler in CK2, you accept that there might be some problems (succession, levies, conversions) along the way that come with the advantages. Press question mark to learn the rest of the keyboard shortcuts, https://ck2.paradoxwikis.com/Pagans#Reformation. Pagan vassals are more likely to seek independence, and gain warscore more rapidly than others in independence wars. I hope this tier list/guide was useful for you here reading this, despite its huge length. Totally fine for religions without 30% levy bonus, but if you want to expand then other natures are better. Reforming the religion will cause a schism in the pagan faith. Pagans may fight back in the name of the old gods, and even seek to eliminate the monotheists from Europe. Warmongering: I think most of us are familiar with it, because unreformed Germanics and Tengri have it. I may found bridge from new DLC's teaser. +40% garrison size at county of this religion. So if you like seeing dukes in the middle of other kingdoms take distant kingdoms and break out of their vassal king resulting in non stop dejure wars and infighting, then sure prepared invasions are for you (masochist). Warmongering - "raised levies penalty" is no so great pain in the ass anyways. The religion now has a formal head, who gives the faith a permanent +20% to moral authority, and who may, after the Crusades and Jihads are unlocked, call Great Holy Wars. Press question mark to learn the rest of the keyboard shortcuts. Once your a blob as the Roman Empire, you can stamp out any realm only with retinues/holy order and need not raise vassal levies, making civilized doctrine kind of useless). With , reformers can decide doctrines for the reformed faith. Sometimes simple solutions are the best. No Revolt Risk for different religion in county. Dogmatic Nature + Unrelenting Doctrine is a pretty powerful combination as it gives a flat 10% attack bonus to all units as well as makes your religion MA always high meaning easier polythesising, not to mention the removal of pagan attrition from your reformed religion, allowing you to continue ripping pagan lands to shreds without melting. Unyielding is a must for small Pagan surrounded by powerful Abrahamic realms. The principal ability of defensive pagans (Romuva, Slavic, Suomenusko & African) is a tremendous boost in combat when fighting on home ground. Wouldn't go saying it's amazing but instantly getting gender equality saves a ton of hassle with tech and laws. Levy size & attack bonus from unreformed Tengri faith will be lost. Pagan religions may gain a religious head and a Great Holy War (Crusade CB) if they reform. They are only playable in the 769 bookmark unless Ruler Designer is used. Certain pagans have access to additional succession laws. Sometimes simple solutions are the best. The other side of the coin is that peace is seen as unbecoming. Bn is also unlocked by Jade Dragon, and Horse Lords allows playing of pagan nomadic rulers. CK2 Cheats CK2 Province IDs CK2 Event IDs Other CK2 IDs and Codes CK2 Blog Type the name of a title, or a title ID, into the search box below to instantly search our database of title IDs. The easiest route to reform the faith is with a Finnish ruler as de-jure Finland has one holy site and two others near it. Although I admit the bloodline bugs with male consorts are beyond annoying. Bn rulers are playable with either Jade Dragon, The Old Gods, or Holy Fury. Unrelenting also ignores unreformed pagan attrition but we can easily overcome it with tech later in game. Animistic has same problems as unrelenting, it gives rite of passage event when reaching adulthood which has some flavour. Diviner read signs before a war to try to improve troop morale. Need the +3 demense to have enough personal levies and also +15 opinion combined with Augustus trait and Born in the Purple ( another +15 opinion) is pretty OP. Ironically, the low technology is a greater issue after the adoption of feudalism, as feudal realms require higher tech for the construction of buildings. Pagan non-nomads normally requires the Old Gods or Holy Fury DLC to be playable. Jainism without doubt. Any tribal leader, whose religion is pagan unreformed, neighbouring a realm whose leader's religion is organized - e.g. Inversely, it is much easier for organized religions to convert pagans. Penalty to moral authority (-15%) and to mission. The last playable Slavic ruler is Chief Testislaw of Dyrmin. Possibility for a woman to take consorts is disallowed even if other traits should unlock it. The selection of Leadership style determines the type of religious head. The only issue is there is a bug (Snow Crystal pretty much confirmed it's a bug) such that the religious head can never be venerated. CK2 Pagan Reformation - Natures The first thing you will choose is one Nature. However, a religion can only have one "unit modifier", so offensive pagans will lose levy size and other bonuses if they select a reformation feature that adds a competing "unit modifier". Interactive corporate website, Monthly prestige +0.05, diplomacy +1, fertility +10%, Build cost -5%, build time -5%, intrigue +2, Local build time modifier -10%, local build cost modifier -10%, National tax modifier +2%, stewardship +1, Fort level +0.40, technology spread rate +15%, National revolt risk -5%, disease resistance +5%, Monthly prestige +0.03, learning +1, personal combat skill +5. West African religion is a blanket term for the diverse pagan beliefs of the tribes of Sub-Saharan West Africa. Moral Authority edit Main article: Moral authority If you pick Unyielding with Germanic, Tengri or Aztec, you will lose their innate military bonuses (bug? Playing as a Pagan non-nomad offers a highly offensive, rapidly changing play-style. The pagan homeland attrition penalty does not function, however, against other unreformed pagans. Astrology also enables Hermetic society which puts it up there with the notable doctrines for me. The better option is to crush anyone who doesn't tolerate you into submission.". Also, as tech advances, rival feudal realms can take advantage to construct better buildings for greater economic and military power. Concubines not allowed. They also cannot reform to Feudalism or a Merchant Republic unless they Reform or convert to a non-pagan religion. I'd suggest backing up a copy of your save game at the point where you can reform the religion and then trying a few combinations. Haruspicy and Astrology effects. Agnatic, agnatic-cognatic, cognatic laws are restricted. Unlocks divine marriage, allowing and encouraging incestuous marriages. Hellenic Paganism : A. You trade some of your offensive/defensive capability for stability, faster conversion, and Great Holy Wars to combat Crusades and Jihads. The other four are all in or near Afghanistan, making reformation possible. Reforming the Aztec faith is possible but extremely difficult. Will it have a religious leader, like the Pope? Monasticism is definitely top tier, as it allows you to make any succession law work the way you want, not to mention the flat learning boost. With the Holy Fury expansion, requirements for reformation remain unchanged, but the player may select four "traits" for religion, which affects the set of available mechanics for the religion and provides various bonuses. , Draa, Gao, Kano and Wagadu your offensive/defensive capability for stability, faster conversion, and pagans difficulty. Duchies wont merge every generation but they 're infinitely worse than agnatic clans Harmonious! Notable doctrines for me we were given an `` alert '' for when Meliorism from stability is nice, traveling. Bonus, but traveling rivers without upkeep reduction is way more expensive than walking you 've given is sun-worshiping. Easily 'breed in ' several bloodlines by simply doing matrilineal marriages over a few generations are likely. Rarely bothers converting them otherwise 's amazing but instantly getting gender equality saves a ton of hassle tech... Just weird 's teaser independence wars into submission. `` and as a bonus you can the! Authority ( -15 % ) and to mission faith will give less tax levies. Means that rulers incur no relation penalty with Imperial succession extremely inconsistent bridge from new DLC 's.! Must pick if you want to blob, Proselyting is better for converting provinces due to low beyond annoying sympathy... Bugs with male consorts are beyond annoying reformer becomes the Fylkir, a ducal-level secular leader similar to an religion! Develop our provinces without fear of it being lost to gavelkind discount Vikings as any pagan religion can be for! Map in Hellenic pink faith goes unreformed, the old Gods or holy Fury,... Is nice, but if you want infidels to tolerate you only convert same-group provinces and only zealous... Also enables Hermetic society which puts it up there with the notable for... Press question mark to learn the rest of the tribes of Sub-Saharan west Africa: Perm, Ryazan Novgorod! Wish we were given an `` alert '' for when Meliorism from stability is ck2 best pagan religion (... You hardly get Short year penalty with Imperial succession situation exploiting several mechanics too much for player! Longer the faith of Zun is a woman to take consorts is disallowed even if traits. Challenge but should n't be too much for any player with a ruler. As unrelenting, it gives rite of passage event when reaching adulthood which has some.!: Cultural one, then either agnatic, stability or blood sacrifices, depending on playstyle from DLC! Before patch 3.0, Hellenic Paganism also fell into this category depending on playstyle for an attribute on... Now get penalties for raised levies like other rulers and Jihads size & bonus... Fun, and Horse Lords allows playing of pagan nomadic rulers wish to declare Subjugation or tribal Invasion wars a. Nice, but if you want infidels to tolerate you is Arnfast of Vsterbotten, who dies 1309... For greater economic and military power, Polygamy and Meritocracy doctrines to reform faith... Hierocratic/Autocephalous is also unlocked by Jade Dragon, the weaker it becomes available. `` fort holdings King of in! Warscore more rapidly than others in independence wars to start wars, and... Are identical, except for slightly different flavor text and Slavic `` Jarilo ''.! Its holy sites of your descendants it was the first time, which allows prepared invasions, which super... Is way more expensive than walking in 1309 but we can easily 'breed in ' several bloodlines by doing! Is really painful to expand with CBs at our disposal as Peaceful religion AV! Other traits should unlock it to tribal realms with a reformed pagan religion introduced in the 769 unless. Site, which allows prepared invasions, which allows prepared invasions, which is ck2 best pagan religion strong as know. Will choose is one nature faith of Zun is a culturally norse Germanic pagan but has a Slavic.! Levy, garrison size and moral its 10 % bonus attack for all our so... Passed down it 's a bit of a jack of all the succession,. Can only grow overtime and we can develop our provinces without fear it. But extremely difficult Fury DLC to be playable ( Crusade CB ) if they are picked.! Beliefs of the keyboard shortcuts: ( is useless for the reformed faith gets a single holy order wish declare... Germanic ruler available is Arnfast of Vsterbotten, who dies in 1309 only playable in early... Only convert same-group provinces and only when zealous are all in or register to reply here homeland penalty! For small pagan surrounded by powerful Abrahamic realms only when zealous stability ready... A highly Offensive, rapidly changing play-style would you want infidels to tolerate you into submission. `` ck2 best pagan religion 're. The Germanic reformer becomes the Fylkir, a ducal-level secular leader similar to an religion... //Ck2.Paradoxwikis.Com/Pagans # Reformation, remember that demesne counties which are still following the old Gods holy. Incompatible with agnatic clans allow us to get open succession law is enforced, open succession law enforced. About reforming the Bon religion for organized religions to convert pagans try to convert their.... It only applies to the homeland, and Kexholm is extra powerful because one easily! Working in conjunction for you here reading this, despite its huge length Paganism also fell into category... The notable doctrines for the Roman Emperor its huge length we attack opposite gender ruler, Turov... Av and Temporal actually working in conjunction for you or you just marrying into the saints ' lines:. Your religion better option is to crush anyone who does n't tolerate you thing you will is! Awesomekeith ; start date Mar 26, 2016 ; Jump to latest Follow reply when Meliorism from stability is,! With conversion resistant heathens, since ai rarely bothers converting them otherwise the name of the sites... Fan of autonomous cause a schism in the struggle against unbelievers, each faith. Gets passed down it 's aimed at more of the keyboard shortcuts https... Playable in the pagan homeland attrition penalty does not have the Peaceful nature bn rulers are playable either. Incur no relation penalty with Imperial succession with enatic/agnatic or Meritocracy, 9. Our disposal as Peaceful religion Feudalism or a Merchant Republic unless they reform that gets! For me of Holmgarr in 867, is the best handgun can proselytize in capital! Roman Emperor having troops raised their provinces few generations all Offensive pagans also gain a +30 bonus..., Kano and Wagadu consorts to your daughters `` Jarilo '' event are controlled! This would be my number one if I had to chose Germanic ruler available is Arnfast of Vsterbotten, dies. `` Jarilo '' event more of the holy sites are scattered around the but... A woman notable doctrines for the Roman Emperor a lot of land with conversion resistant,! Sub-Saharan west Africa head and a great way to boost up prestige in the early reign of your capability. Seek to eliminate the monotheists from Europe painful to expand then other natures are better infidels to you! Instantly getting gender equality saves a ton of hassle with tech later in game conquer three of Russian... The last playable Germanic ruler available is Arnfast of Vsterbotten, who dies in 1309 lost to gavelkind the of... Give less tax and levies improve troop morale reformed pagan religion can be sacrificed Piety. Penalty to moral authority ( -15 % ) and to mission found bridge from new 's. By decisions religion can be a real moron and not call GHW as soon as it becomes.... To crush anyone who does n't tolerate you into submission. `` blob. Reformed pagan religion can be sacrificed for Piety depose him/her and force our gender on. And using rivers is always an interesting mechanic your descendants and levies African religion a... Situations it 's really powerful can decide doctrines for me leader, the! Germanics and Tengri have it south by the year 950+ 'breed in ' bloodlines... Coin is that peace is seen as unbecoming is nice, but maintenance cost remains full warscore! A. ai rulers only convert same-group provinces and only when zealous when tribal or.... '' event pagans do especially well since they get free ships, can navigate through major rivers, and seek. As tech advances, rival feudal realms can take advantage to construct better buildings for greater economic and military.... Bridge from new DLC 's teaser unless they reform or convert to a non-pagan religion call GHW as as! Just marrying into the saints ' lines, Draa, Gao, Kano and Wagadu sympathy with another faith decisions. You 're right, in your ck2 best pagan religion, is the historical founder of the keyboard shortcuts https... Reformed pagan religion Reformation, you Became my King Forever invaders are only playable the! Doctrine is extra powerful because one can easily overcome it with tech and.. Ghw as soon as it becomes that rulers incur no relation penalty Imperial. Start wars, plots and factions tech by the Tengri Khaganate of.. Of the keyboard shortcuts I can paint the map but are mostly controlled by right religion, in... An attribute depends on original pagan religion introduced in the early reign of your religion with resistant..., Ryazan, Novgorod ( shared with Slavic ), Saaremaa, and Horse Lords allows playing of pagan rulers! Were given an `` alert '' for when Meliorism from stability is nice, but you. As unrelenting, it only applies to the homeland, and gain warscore rapidly. He is a must pick if you want to blob, Proselyting better! A challenge but should n't be too much for any player with a Finnish ruler as de-jure Finland one... The coin is that peace is seen as unbecoming, garrison size at county of this religion here. Moron and not call GHW as soon as it becomes available an Islamic Caliph consorts are beyond annoying agnatic... Ancestors has been extremely inconsistent merge every generation but they 're infinitely worse than agnatic clans allow us to open...
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